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Coast 2 Coast Rules

*Coast 2 Coast uses "team" to refer to either a doubles team or a singles player
  • Playing level
  • Coast 2 Coast(C2C) requires that all new singles and doubles teams self-rate their first season of play. Players should use the USTA's NTRP Rating System to determine playing level. Players having a current NTRP rating should register for that level or higher. New doubles teams should use the following to determine playing levels:
    • Current USTA rating. If player does not have a USTA rating, use USTA guidelines to self-rate.
    • Doubles teams should register to play at the level of the highest rated player on the team.
    • Combo teams should use the combined ratings of both players to determine playing level.
      • 5.5 level - an individual player's rating cannont exceed 3.5
      • 6.5 level - an individual player's rating cannont exceed 4.0
      • 7.5 level - an individual player's rating cannont exceed 4.5
      • 8.5 level - an individual player's rating cannont exceed 4.5
      • 9.0 level - an individual player's rating cannont exceed 5.0
    • Players may play higher, but not lower, than calculated minimum playing level.
  • Teams should choose playing levels accurately for the first playing season. New teams that do not follow C2C guidelines for self-rating risk being disqualified and will not be eligible for playoffs.
  • The following will be used to determine level of play in subsequent seasons:
    • Win % less than 20% - you must move down 1 level
    • Win % between 20% and 39% - you can move down 1 level
    • Win % between 40% and 60% - you must play at the same level
    • Win % between 60% and 75% - you can move up 1 level
    • Win % greater than 75% - you must move up 1 level
  • Win % is based on league record and match results. C2C will inform members of playing level options before every season.
  • Scheduling Matches
  • Each match has 2 weeks to be played, but scores for that match must be entered no later than the "Play By Date". Matches can be played out of order as long as they are played by the "Play By Date".
    • The Home team is responsible for contacting opponents. Opponents should be contacted 1 week before a scheduled match. The Home team should offer at least 3 dates to play the match before the "Play By Date". Dates and times originally offered must be within the dates and times of the league the teams are registered to play, but matches can be played at any time during the 2 weeks scheduled if mutually agreed upon by both teams. (ex. Weekday Women's League- offered match times should be weekday mornings, but both teams can agree to play in the evening or on a weekend day.)
    • If a team has made several attempts to contact an opponent by phone and email for a scheduled match and has not received any response by Monday of the second scheduled week before the "Play By Date", the team can take a win by forfeit.
    • If BOTH teams have offered at least 3 dates for playing the match(within the 2 weeks of the scheduled match) but cannot agree on a date/time to play, the match is scheduled for the "Play By Date" and Default Time. The Default Time is the time the match should start. If either team is unavailable to play the match at this date/time, the team must forfeit.
      • Default Times:
        • Weekday Women- 11:00a.m.
        • Evening Women, Men, Mixed- 7:00p.m.
        • Juniors- 5:00p.m. weekdays, 4:00p.m. weekend
      • League Times:
        • Weekday Women- Monday-Friday 9:00a.m.-1:00p.m.
        • Evening Women, Men, Mixed- Weeknights 6:00p.m.-7:00p.m. or anytime on weekends
        • Juniors- Weekdays 5:00p.m. or anytime on weekends
    • Matches can be rescheduled with 24 hours notice. If less than 24 hours notice is given or the match is rescheduled more than one time by a team, the other team has the option to reschedule the match or take a win by forfeit
    • "Late Score Pass"- See Scoring & Reporting
  • Match Play
    • USTA rules govern play.
    • The home team supplies an unopened can of balls and is responsible for paying any court fee or guest fee.
    • Court surface is the choice of the home team. The home team should let their opponent know on which court surface the match will be played.
    • Matches are best 2 out of 3 sets. Sets are won by the first to win 6 games by a margin of 2 games. A 7 point tie-break (first to 7 points by a margin of 2 points) will be played if the set score is tied at 6-6 to determine the winner of the set.
    • If all teams agree before the match begins, you may play a 10 point tiebreaker in lieu of a third set (first to 10 by a margin of 2 points). The set score for the third set will then be recorded as 7-6.
    • Juniors will play a 10 point tiebreaker in lieu of a 3rd set. Score reported should be the actual tiebreaker score.
    • If your home court is not available for your match, you may play at a different facility if it is not farther away for your opponent. If it is farther, the away team can request the match be played at the away teams facility.
    • It is the responsibility of the home team to provide directions to the courts where the match will be played.
    • If the home teams bathroom facilities are unavailable or not working, you must offer to play the match at the visiting teams courts.
    • If the home teams court lights are not working and the match will continue after it gets dark, you must offer to play at the visiting teams courts. Business Womens and Mens Leagues must provide lighted courts.
    • Coaching is not permitted from a spectator for adult and junior leagues, including parents. Offering advice on rules, interpretation of rules, or making line calls is not allowed from a spectator, including parents.
    • All cell phones must be turned off or muted during the match.
    • If an opponent is more than 20 minutes late, the waiting team has the option to wait for the opponent to arrive or to take a win by forfeit. Teams should have opponents cell phone numbers with them at the courts in order to contact others if there are traffic problems or they are lost.
    • All teams are expected to complete all scheduled matches if possible. Forfeits result in other teams not getting the benefit of a full schedule. Teams with excessive forfeits may be disqualified from playoffs and/or suspended for the next season. This also applies to teams that withdraw after the registration deadline.
    • Conflicts should be resolved by players on the courts. Every team is expected to demonstrate good sportsmanship and fair play. A team that has a history of unsportsmanlike conduct with complaints filed against him/her may be denied full participation in future seasons.
    • A retired win is reported when a match has started, but one team cannot complete the match due to medical or personal reasons. For reporting score see Scoring and Reporting.
    • A forfeit win is reported when the opponent is unavailable to play the match or does not respond to emails and phone calls to schedule the match.
    • If the match is played on the "Play By date", it must be played at the default time unless a different time is agreed upon by both teams. In the event of inclement weather on the "Play By date", both teams will take a loss or must agree to use a "Late Score Pass" if one is available.
  • Tiebreaker Rules
  • The rules for playing either a "7 Point" set tiebreaker or a "10 Point" set tiebreaker in lieu of a 3rd set are:
    • The serving rotation remains the same during the tie-break. The player whose turn it is to serve serves 1 point from the deuce side of the court.
    • Players then serve 2 consecutive points each, first on the Ad side of the court, then the Deuce side.
    • Teams change sides at every 6 points.
    • The team that served first in the tie-break receives first in the next set.
  • Scoring & Reporting
    • The winning team should enter the score. Scores for all matches (including forfeits and retired) must be entered before midnight on the "Play By date". Record the actual set scores. Tiebreakers are recorded 7-6 (except for Juniors). If the score is not reported, the match will be shown as not played and each team will receive 0 points.
    • The winner of a match receives 3 points. 1 point is awarded for each set and 1 bonus point for winning the match (including wins by forfeit or retired). If the losing team wins a set, 1 point is awarded to that team. If a team does not win any sets, 0 points are awarded.
    • If one team must retire in the middle of a match the retiring team retains their games won up to the point of retiring. The winning team gets the rest of the games needed for an actual win. (example- Team retires at 4-3 in their favor in the first set. Winning team reports the score as 6-4, 6-0)
    • "Late Score Pass"- Matches must be played and scores must be entered before midnight on the "Play By Date". Each team has 1 "Late Score Pass" per season that can be used for entering a score after the "Play By Date". The "Late Score Pass" cannot be used for the last match of the season or for Playoffs. Guidelines for using the "Late Score Pass" are as follows:
      • Both teams must agree to play the match after the "Play By Date"
      • Teams decide which team is going to use the "Late Score Pass". This can be decided by which team had scheduling conflicts that caused the match to be played late, or simply by which team wins the match.
      • The day after the "Play By Date" of the match the Score Reporting page will contain a "Use Late Score Pass" button when the late match is selected(if a "Late Score Pass" is available). Click "Use Late Score Pass" and post the scores. After you click on this button, your "Late Score Pass" is used and you no longer have one available.
      • The team who is using the "Late Score Pass" must enter the scores for the match, even if they lost the match.
  • League Withdrawals
  • League withdrawals should be avoided unless absolutely necessary. There are no refunds or credits for withdrawals after the season starts.
    • Substitute players are not allowed if a player becomes injured and cannot finish the season, team should contact C2C immediately.
    • If a doubles player is injured, a replacement player is allowed once in order for the team to complete the season. The replacement player must be at or below the injured player's current USTA level of play. If any matches were played with the original partner prior to the injury, the team will be ineligible for the playoffs as well as ineligible to win the division. The league must be notified before a replacement player can play any matches.
    • If a singles player is injured and cannot complete the season, notify C2C immediately. C2C will attempt to replace the player.
    • C2C must be notified if you need to withdraw from the league.
    • To notify C2C of injuries or withdrawals use this link leagueplay@coast2coasttennis.com or see the Contact Us page.
  • Division Winners
  • At the end of the regular season, the team with the most points in the division will be the division winner. Ties will be broken in accordance with the following:
    • Team with the highest win %
    • Team with the most matches won
  • All juniors tied for first place based on points will be considered division winners. All division winners will receive bag tags and car magnets.
  • Playoffs
    • Playoffs are held immediately following the regular season. Players must mark themselves as available for playoffs prior to midnight on the "Play By Date" of the final match of the regular season in order to be considered for playoffs.
    • All division winners qualify for playoffs.
    • Teams with at least 9 points qualify for playoffs.
    • Teams with more than 1 forfeit or unplayed match will not qualify for playoffs.
    • If your team made the playoffs, your playoff schedule will appear on your "My Schedule" page.
    • There will be much less time between playoff matches than regular season matches. Teams must be available to complete playoff matches according to schedule.
    • Scheduling a playoff match is the same as during the regular season. The "Home" team contacts the opponent and gives at least 1 option other than the "Play By Date" to play the match. If teams cannot agree on the offered options, the match must be played on the "Play By Date".
    • Schedules will be updated as matches are played. Playoff matches will have "Play By Dates" for each round.
  • Inclement Weather
    • If weather causes a match to be rescheduled, you should reschedule it before the "Play By Date" in case of inclement weather on that day.
    • If there is inclement weather, the "Home" team must contact the visiting team as soon as it is known that the match cannot be played at the scheduled time. Teams should always contact their opponents if the weather is questionable.
    • If a match is started and interrupted before it is completed due to inclement weather, teams should reschedule the match. If teams cannot agree on a date, the match should be completed on the "Play By Date" at the Default Time.
    • Teams that have a match scheduled on the last "Play By Date" of the season risk not being able to play that match if there is inclement weather.
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